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hugtopiamods ([personal profile] hugtopiamods) wrote in [community profile] hugme_mes2019-08-16 10:20 pm
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♥ August Test Drive Meme

animated gif of a money driving a car with two people laughing and saying drive monkey drive
August Test Drive Meme
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Click on the title of the prompt to read it.


As Achtom and Ohnir flow into each other, the skies are still gorgeously blue and dotted with high fluffy clouds that never seem to threaten rain - so long as the weather stays controlled. Businesses are picking back up, the natives starting to cater once again to flesh-bodied people with varied amounts of success. The VR cafes are featuring more helmets so even more people can play along with the ever expanding selection of games. Overall, it seems like Havenwell is quite the peaceful city.

But there are still some issues to be had...



PROMPT I: Where's the Pied Piper?
the silhouette of a man staring down at a crowd of rats

All Achtom, the residents have been dealing with things in characters' houses seemingly moving of their own volition to other parts of the house and going temporarily missing, returning chewed upon by the mice that have overtaken Havenwell. By the time the new wave of arrivals come, the worst of it is over, but there are still some pesky little temple familiars running about the city!

The noises at night aren't as terrible as they once had been, but the squeaking and chattering in the walls and ceiling is still noticeable. It's still difficult to sleep at night for all the noise throughout the long night hours. Trying to find the source is a surefire way to drive yourself mad, but it seems that sleeping in the same bed with another person makes it a little easier to bear, especially if you hold hands or touch throughout the night.

Pink and purple rodents of various sizes from panda mouse tiny to chihuahua-sized rats are still popping up all over the city. It seems the only place they aren't is where they're supposed to be - Ainea's temple - and that's a big problem. While many have been returned thanks to the offworlders' efforts, Ainea's temple priests are still out in the city, begging residents both robotic and flesh to peacefully and carefully capture the creatures and return them home to the temple. They pass out soft woven reed baskets to any who agree and thank all participants heartily for their help.


PROMPT II: We Didn't Start This Fire
Throughout the month, pockets of the city experience magnificent dry lightning storms. Before each onset of the storm, an immense clap of thunder booms across the entire city like a siren and the natives hold their figurative breaths until the first strike rains down. A peal of lightning, searing hot, strikes the ground or hits the spires of nearby buildings, cracking stone and leaving nasty burn marks behind. Each storm is only 4 to 5 minutes in length before they suddenly disappear again, but in those few minutes chaos reigns. For anyone unlucky enough to get caught amid one of these storms, take cover! Residents throw open doors and push people inside, even shielding the offworlders with their own bodies if necessary to keep them from getting harmed.

When the lightning and its sonorous booms pass, residents scurry out to repair the damage. They'll be asking nearby offworlders to help as well with patching the stonework or removing broken debris. Most importantly, they put out a call for help in putting out fires that spring up after each storm. Their metal bodies can't withstand the heat for long without melting and the water is dangerous to their circuitry. After the fires are put out and the damage repaired, on occasion, residents will ask for the somber help of pulling a native robot unlucky enough to take a direct hit from the lightning to a local repair shop. Strangely, the natives don't seem sad when their friends and family can't be repaired, and instead start gathering up objects from home to take with them to the temples along with the bodies. When asked, they say it's to pray for a rebirth and go on their way.


PROMPT III: Let's Play the Friend Connection
a row of contestants before a game show host

With all the craziness going on, some people might just want a distraction. A lot of Havenwell's natives certainly seem to think so. Despite everything, the Entertainment District is as bustling as ever and this month the offering is to participate with a friend or group of friends to play a game called: Friend Connection. Rather than the usual plug in and sit configuration, this time the VR cafes have been reorganized into 3 meter by 3 meter square pads with no chairs or furniture available. Players plug in or put their helmets on and they're instantly transported to a garish neon-lighted stage with multicolored spotlights that show a floating, legless robot with a rainbow bowtie and a magnificent mustache. The robot's LED face lights up into the approximation of the :D emote and then a disembodied voice comes from speakers overhead:

"Hail, well met, and welcome to the hottest game show around: Friend Connection! As the studio audience already knows, this game is simple! You and your new friends compete to complete more challenges than the other hidden team. The more fabulously you and your team completes each task, the more points you'll be awarded. At the end of the game, the team with the most tasks cleared and the highest point value will be declared the winners and take home some fabulous prizes. On today's team is..."

And the robotic host waves an arm to a scoreboard behind it, showing your names. The heading "Other Team" has ???? underneath it and a list of challenges is revealed along with a burst of applause. The list reads:
  1. Play Twister until someone falls! The longer you go, the more points you win!
  2. Help each other do a handstand! The Wheelbarrow is acceptable too.
  3. Recreate your favorite scene from a romantic movie. Take, for example, That Scene from the hit movie, Skytanic! Or hum along to this song as you and your friend make some pottery together.
  4. Create a complicated Best Friend Handshake consisting of more than 5 moves and do it together 3 times without messing up!
  5. Answer trivia questions about each other and your worlds while holding hands and staring into each other's eyes. The more questions you can answer, the higher your points!
  6. Do a trust fall into your friend's arms. The higher or further you fall, the more points you'll earn.
  7. Play two truths and a lie with your friend. If you can guess correctly, you'll earn points for your team!

Are you ready, contestants? You have 20 minutes. Good luck!

At the end of the game, the characters are declared the winners by a slim and, naturally, exciting margin of just one point! And their fabulous prize......? The friendship they earned along the way! Congratulations, players! And don't worry, when the game ends, you'll be in the exact weird position you were last in as the helmets turn off. Hopefully you aren't still in those weird Twister positions because everyone can and has been able to see you. Yup, the entire time.


PROMPT IV: Comic Logic
Although Achtom is waning and Ohnir beginning, Diacht's influence is still going strong. Throughout their day as they go about their daily routines, helping people out or trying to find their missing items, the natives stop looking at them and start looking above their heads. In fact, as characters meet one another, their attention may also be drawn vertically above their companion because floating above every offworlder's head is a faint white cloud. Whenever they move, the cloud moves too. Attempts to dispel it by magic or physical means does nothing and it seems like you can't touch it at all.

It's annoying isn't it? Or maybe you're feeling quite curious about this phenomenon? Or maybe it scares you? Whatever you're feeling or thinking, it shows up in that cloud clear as day. It's not every thought or feeling that shows and attempts to control what appears fails, but you're now broadcasting your innermost self to the world.

For a time at least. Smart characters might notice that after prolonged physical contact with another character, the cloud fades away and stays away for an undetermined amount of time. Sometimes it's an hour, sometimes it's a day, sometimes it's only 5 minutes, and then it begins to reform again. Whatever it is, it's here to stay, so good luck keeping your secret inner workings, well, secret.


PROMPT V: Buddy System
two fingers together with smiling faces drawn on

With all the changes going on, it might be hard to be a new arrival to Havenwell. The natives understand! Sort of. When new arrivals begin to appear at the temples, receive the welcome speech, get their communicators and the simple map of the city, they get taken to the front of the temple by a helpful robotic priest. Rather than turn the newcomers loose right away, they pull someone seemingly at random off the street and push the two people together with a cheerful, "Here's your guide to Havenwell! It's dangerous to go alone, so be buddies!" before going back inside. They try to place a new arrival with one of those who previously arrived, but who can keep track of all that, right? Characters may find themselves thrown together with an actual veteran or with another new arrival who only came here a day or even just an hour before them! Good luck helping each other out, offworlders, and don't lose your buddy!




Have fun however you like with the setting! Make a network post, make up other prompts based on the general setting, go wild. Havenwell is your oyster.

This TDM is for the September application round. If you have any questions, feel free to direct them to the FAQ or to the Mod Question thread below. The reservation round begins on August 30, 2019 at 10:00PM EST and our applications will run from September 2, 2019 to September 9, 2019 from 10:00PM EST to 10:00PM EST.

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promittere: (Default)

[personal profile] promittere 2019-08-17 03:33 pm (UTC)(link)
I've been here for almost two months, now.

[He's relieved to hear Noctis again, though the relief only lasts until he points out he's hurt.

He...doesn't know. Which means he's unaware of what happens in Altissia, which means Noctis is yet another person from home who's not from home.]


It's healed as well as it could be, I'm afraid. Nothing to worry about.
carbungle: elliejoys @ tumblr (resized) (24)

[personal profile] carbungle 2019-08-17 03:47 pm (UTC)(link)
Two months? I just saw you last night.

[This place doesn't make sense at all. Was he hurt here? It had to have been that. They'd never have allowed Ignis to get an injury like that and leave it unhealed. A familiar wave of helpless guilt bubbles up within, but he shoves it down as best as he can. He's here now, so he'll just have to do his best going forward.

He reaches up to place a hand on Ignis's shoulder, hoping it's in some way reassuring. He knows now Ignis feels about his ability to observe the world.]


I don't really get it, but… I'm sorry I didn't get here sooner.
promittere: (Default)

[personal profile] promittere 2019-08-17 11:53 pm (UTC)(link)
Time seems to be...strange, here. People are brought in with no apparent rhyme or reason, from different worlds and different times.

[He's not going to correct Noct's assumption. Let him believe what he wants to believe, for now. It's better that way.]

You have nothing to be sorry for. I'm simply glad you're here now.
carbungle: mirrorcoated @ dw (27)

[personal profile] carbungle 2019-08-18 12:12 am (UTC)(link)
That's messed up.

[An understatement to be sure, and something he'll have to keep in mind. It more or less aligns with what he's been told already, but hearing it from Ignis automatically makes it more trustworthy information. Before now it was too surreal to be truly believable.]

Any ideas on how to get back so far?

[He's anxious to return for the sake of the mission, of course, as they've kept Luna waiting too long already, but now it has a dual purpose: going back might fix whatever happened to Ignis.]
promittere: (Default)

[personal profile] promittere 2019-08-18 12:17 am (UTC)(link)
None yet, though I've tried doing as much research as I can.

[He is, at least, not alone in looking things up. There's the ever-vigilant, ever-working Cor to be his eyes, and other people who are just as suspicious of this place as he is.]

It does not seem like there's any way to get beyond the city, even.
carbungle: ponponpon @ dw (48)

[personal profile] carbungle 2019-08-18 12:48 am (UTC)(link)
They mentioned something about that inside, too.

[He jerks a thumb over his shoulder towards the temple. It clicks a moment later that- oh. Right.]

-Inside the. The temple. What's keeping us in? Can we breach it?

[Not like they haven't dealt with barriers before.]
promittere: (Default)

[personal profile] promittere 2019-08-23 02:50 pm (UTC)(link)
[He appreciates the attempt.]

There's a rather high wall, from what I can gather, and I believe a barrier even beyond that.

[A pause.]

I'm not sure how breachable it is, however. I haven't been able to get close.
carbungle: <user name=fontech> (111)

[personal profile] carbungle 2019-08-23 09:05 pm (UTC)(link)
[Yeah, sorry Iggy. He's gone back to that awkward time of having to get used to this change.]

Maybe we can check it out later. I should probably start with what's inside the walls before I worry about the rest.

[Growing up in a place like Insomnia can make you appreciate the safety of a good wall; having just arrived, he's not quite prepared to mess with it. If and when that becomes necessary, however, it shouldn't be a problem for them.]
promittere: (3220326 (7))

[personal profile] promittere 2019-08-26 11:59 am (UTC)(link)
[It's fine. He's dealt with it before, he'll deal with it now.]

Of course. Take your time to familiarize yourself with this place - there's quite a lot going on here.

[The VR, the constant chaos, the temples. There's quite a lot of stuff that goes on here.]
carbungle: livebites @ dw (and darlin' darlin')

[personal profile] carbungle 2019-08-26 04:21 pm (UTC)(link)
[Poor guy. His life is hard enough already.]

Already familiarized myself with the fact that not all my powers work here. I've lost most of the Royal Arms.

[And it took so much damned work to gather them all, too. He feels tired just thinking about having to get them all back.]
promittere: (Default)

[personal profile] promittere 2019-08-29 04:46 pm (UTC)(link)
[He nods, a hand going up to his chin thoughtfully.]

Yes...people seem to have arrived lacking several things, or with things that have no real purpose. Powers I could not speak for, without you present.

[But now...does he have those powers back? That's something worth testing, he supposes.]
carbungle: livebites @ dw (15)

[personal profile] carbungle 2019-08-30 04:00 am (UTC)(link)
[Noctis gives him a light nudge with his elbow.]

Want to give it a shot now?

[Because yeah, he's here, and he's curious to see how far those limits go.]