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hugtopiamods ([personal profile] hugtopiamods) wrote in [community profile] hugme_mes2019-10-20 11:04 pm
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♥ October 2019 TEST DRIVE MEME

animated gif of a group of cars playing soccer
October (Lasohm) Test Drive Meme
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Havenwell is normally a beautiful city - all tall spires and pure white stone glistening with gold against a blue sky. Now, it's still quite lovely, but it's marred. The wall that surrounds the city has a large glimmering hole broken through the stone and the buildings are missing bits and pieces here and there. The city is still reeling from the aftermath of its siege when a new set of souls are drawn to its shore. Good luck, new arrivals; and please excuse all the dust.



two fingers together with smiling faces drawn on
PROMPT I: Buddy System
With all the changes and the fear of a secondary attack lingering, the natives are a lot more protective of their newest arrivals. When new characters begin to appear at the temples, they receive the welcome speech, get their communicators and the simple map of the city, and a warning to stay away from the walls. Then they get taken to the front of the temple by a helpful robotic priest. Rather than turn the newcomers loose right away, they pull someone seemingly at random off the street and push the two people together with a cheerful, "It's dangerous to go alone, so please show our newest resident around. Please be buddies!" They wait until they're certain the pair is going to be moving off together before going back inside.

They try to place a new arrival with one of those who previously arrived, but who can keep track of all that, right? Characters may find themselves thrown together with an actual veteran or with another new arrival who only came here a day or even just an hour before them! Good luck helping each other out, offworlders, and don't lose your buddy!


PROMPT II: The Havenwell Archives
Lasohm is another month that belongs to Ohma and after such a vicious attack, a small group of citizens decide that it might be great for the offworlders to help with something important to the feline god. These citizens are marked with a sash with the sign of a quill on it, a decidedly antique symbol considering how technologically advanced the people are. They hand out fliers to any who will take them, offering a small amount of Dora in compensation to any who will help the Havenwell Archives repair, catalogue, and restore any books damaged by the attack.

The Archives is a large building in the south and its doors, which have been sealed shut until now, are slightly ajar, allowing people entry. Head to the Archives and you'll be greeted by one of a handful of robotic citizens, all wearing that quill-emblazoned sash, and directed to a small room where you and other offworlders are put to the task of reassembling history texts that have fallen into disrepair or reviewing work that earlier offworlders completed, fixing any glitches that might occur in the text. Most of the writing is illegible, but it seems that these books are important to the Archives for more than just the information contained within. As you work, you might notice that talking and sharing information about yourself or engaging in physical contact near these books with the other people in your room makes the text on your pages a little more legible, a little easier to read and understand, and easier to fix.


PROMPT III: Virtual Research
a virtual first-person view of hands reeling in a fishing rod
After the attack, every part of the city is on repair duty and the means the Entertainment District as well. As new arrivals wander the city, they might be called into one of the numerous Virtual Reality cafes. These cafes vary in layout, but most have areas for the natives to plug directly into the machines and other areas which have older looking virtual reality helmets that allow flesh bodied people experience the games. For those who need assistance with their sensory inputs, basic options like audio descriptions of visual scenes, enhanced audio and descriptive speech, closed captions, and crude mobility chairs are available. A handful of cafes have other options like direct visual or audio cortex stimulation to simulate vision or hearing, or suspension tanks to allow simulated movement, but these are currently unavailable due to damage.

All of these facilities are, unfortunately, under repair. The direct plug-in systems are easier for the robot natives to fix because they can do the most important part of it - testing - by themselves. But for the helmets and other interface systems, they need your help. Naturally, they'll pay you for the work, but they need the offworlders to play the available games and record any areas where they find glitches. Playing with a partner increases your chances of finding and fixing any issues, so feel free to log in for free for once and test any of the following games:

  • Big Bass Fishing
  • The beautiful lake has blue-green waters surrounded by forest and rocky, reedy shores. You and your companion are on a small single-motor fishing boat and you have fishing gear - two poles in the water. As the game starts up a read-out announces the objective: Catch the largest fish before the time limit ends. What's the time limit? ...Well, that's your first glitch because it reads as static. Might as well start fishing though, right? It doesn't take long to catch a few regular sized fish, nothing too exciting, and then? You get the big one - it bows your fishing rod nearly in half as you reel it up. The fish leaps into the air and you realize this is your next glitch because the fish hangs there - the size of a minivan - and yells, "BIG. BASS. FISHING. ATTACK." The fish slaps its fins and tails at the boat and now you and your fishing companion better fight this fish or you'll end up in the lake or worse.

  • A (un)Familiar Experience
  • Jump into the life of the temple familiars and see life from their perspective! Choose the temple, any temple is fine, and be transformed into a fledgling rainbow dragon, a purple mouse, a white raven, or a blue feline. You're free to move about the virtual confines of the temples and, in fact, you can even interact with other familiars in their temples - who may be other players in this game. Play, climb, try to get your fledgling wings to fly, tumble about with the other mice, enjoy your simple life as an animal! --or you would if you weren't an insane size. Rather than being a small mouse, you're the size of a horse. That fledgling rainbow dragon? About the size of a fly. The building sizes are off, too - one might have door that's 30 feet tall, but a ceiling that's only 12. Everything else seems fine, but those sizes? Well, you better figure out how to get around that.

  • Robot Crossing
  • Logging in with another character will net you a little farm and a variety of games to choose from:
    1. Pick and harvest as many Aellyn vegetables and fruits as you can before the timer runs out! The more you pick, the better your score. Work together with your partner to clear the field in any way you can. Strangely, once you finish clearing a tree or a field row of their bounty, they seem to magically refill when you turn your back. Strangely, when the timer runs out? It flashes 00:00 and the game...doesn't? Stop? In fact, the fruits and vegetables just keep multiplying and multiplying and if you don't hurry up you might just get buried in them all!
    2. With a partner, use the giant slingshot to launch comically large fruits into a garden patch of other colored fruits. Match a line of 3 or more similarly shaped fruits to clear it from the field. The more fruits you can clear, the higher your score - aka welcome to Fruit Crush. Stack lines of 6 or more to get shining clear diamond fruits that clear the entire row and snag yourself some bonus points. Or they should, but whenever you clear away a matching set, the fruits explode, sending fruit bits and juice everywhere - most notably on you and your partner. Still, the game is going on and it looks like it won't stop until you finish, so good thing it's all a computer game, right? Sure feels real though - reeeeeeally sticky.
    3. You and your partner(s) are given a magical golden pumpkin and it's your job to grow it into the largest pumpkin possible. Why? There's a county fair of course and the largest pumpkin wins! But how do you grow this pumpkin? Well, for whatever reason? This pumpkin is already the size of a grizzly bear and it just won't stop growing! You and your partner better find a way to stop it from growing out of control or you might get (virtually) crushed! You could do a song and dance routine together to touch the pumpkin's soul to teach it moderation or calm its insane vegetable puberty. You could hold hands and share stories and entertain the pumpkin until it feels satisfied that it's grown enough. You could just hack and slash at it in an attempt to reduce its unwieldy bulk. The possibilities are endless and so is the pumpkin's growth, so you better hurry!





Have fun however you like with the setting! Make a network post, make up other prompts based on the general setting, go wild. Havenwell is your oyster.

This TDM is for the November application round. If you have any questions, feel free to direct them to the FAQ or to the Mod Question thread below. The reservation round begins on October 30, 2019 at 10:00PM EST and our applications will run from November 2, 2019 to November 9, 2019 from 10:00PM EST to 10:00PM EST.

Taken CharactersReservationsApplications
kingkingcxiii: Look Forward (Look Forward)

[personal profile] kingkingcxiii 2019-12-01 11:47 am (UTC)(link)
[Mors would beg to differ with you on that. Regis' brand of curiosity was mostly considered to be a waste of time in his eyes.]

I was in the first group that was brought here, so it has been almost four months.

[Which he finds hard to believe now that he thinks about it. How has time managed to pass so quickly?]
meridio: (09)

[personal profile] meridio 2019-12-01 07:16 pm (UTC)(link)
[A waste of time, perhaps, but it’s within the nature of man to question the judgment of higher authority—doubly so when it’s of divine origin.

At any rate, four months are nothing.]


Has Havenwell seen improvement since?
kingkingcxiii: Before (Before)

[personal profile] kingkingcxiii 2019-12-04 09:36 am (UTC)(link)
[Surprisingly enough, Regis' answer only comes after what appears to be more thought that would normally need to be given to such a question.]

It depends on your definition of 'improvement.' When the first group of us arrived, the city was much as it is now. There have been a few incidentals that have perhaps, upgraded, but aside from that, there has been little visible change.

[Incidentals, for example, like changes to the VR building and what it offers, though that seems to be more because of the work of the natives not their 'hugging power' so to speak.]

What most of our energy seems to be going to is repairing the city from 'incidents'. For example, the weather grew even more dangerous and unpredictable than usual shortly after our arrival, and there was one month where most of the city and the people in it lost all color. This was restored, unsurprisingly, by contact with another.

These incidents aside, it is harder for us to see if there have been improvements directly to the gods' states and powers as we never see them. For example, we have no idea if the barrier that protects this place is now stronger than it was when we first arrived.
meridio: (14)

[personal profile] meridio 2019-12-06 06:33 am (UTC)(link)
[The details are appreciated, and some of it strikes him as a touch familiar. Painting a clearer picture of the murky situation in which they’ve been placed, it seems to Somnus that they’ll be in this for the long haul.]

The gods will continue to summon more of us, then.

[Their numbers as of now must be inadequate to produce the desired level of energy. If a single city takes this much to sustain, their ranks will be swollen in time while the gods gradually gain in power.]
kingkingcxiii: Pondering (Pondering)

[personal profile] kingkingcxiii 2019-12-08 07:47 am (UTC)(link)
That seems a fair conclusion. They have done so regularly since we arrived, though some people also manage to slip away. I suspect it's because of the gods' weakened states. We only noticed it recently, though, which is rather at odds with the idea of them getting stronger.

[Is it due to outside influences or something else? It's just one more mystery for the pile.]
meridio: (16)

[personal profile] meridio 2019-12-10 12:44 am (UTC)(link)
[It could be a number of things. Unfortunately, they know too little about anything that has to do with the world.]

As they are now, the cost of protecting the city could be greater than the gain from our contact. They mean to heal the world, and we are not even a scant few.
kingkingcxiii: No Turning Back (No Turning Back)

[personal profile] kingkingcxiii 2019-12-18 03:54 am (UTC)(link)
I wonder if they overestimated the power needed to keep those they brought in here, so as a result, some slipped away. As you say, this is only a very small part of what appears to be a greatly damaged world. We can hardly blame them if they got over excited by the first few months of progress and overreached.

[It sounds logical, but because of how little they know, guessing can only get them so far. Regis gathers his things and then closes the book with a sigh.]

Here's hoping that one of the others will find something that might help us to start answering some of these questions.
meridio: (49)

[personal profile] meridio 2019-12-19 02:51 am (UTC)(link)
[They can only wonder until it happens. Perhaps they'll be that someone: The chance is there so long as they come back to read what the Archives have to offer. But Regis is moving to leave, so Somnus pulls his hand free. He'll stay a little while longer.]

That which eludes us will become clear in time.

[At least clearer, if not entirely clear.]